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Bioshock something in the sea
Bioshock something in the sea





bioshock something in the sea

Minerva's Den is terrific - I love it and it is effectively what we call a 'kitbash' of BioShock 2. Unable to escape the inevitable comparisons with Minerva's Den, the highly-regarded DLC for BioShock 2, Levine explains how building a whole new location with the engine of BioShock Infinite is much different than using the same assets to create a new story, as is the case with Minerva's Den, though Levine toyed with the idea. If you want to feel like 'Wow, I just got a whole new experience' - that's what you get out of this," he added. I think if that is your primary metric, this probably isn't the thing for you. "I think there are definitely people who are like 'Well, I want hours and hours of gamplay'. But it's not the longest thing in the world. In an interview with Eurogamer, Levine said, "If you zip through it then it's not a hugely long experience but if you dig deep it's probably three hours plus, if you really dig deep. Ken Levine has taken some time to defend the length of the DLC and shed some light on the creation process.

bioshock something in the sea bioshock something in the sea

The first episode of the long-awaited DLC for BioShock Infinite is out today, and already there are some concerns about the length of the first episode - hint: it's really short.







Bioshock something in the sea