


Starting diplomatic situation: At peace.Starting territory: North-eastern Spain and Perpignan.What’s more, it will be certainly further improved and developed.The "starting territory" is an approximate equivalent refering to modern borders and cities. Despite the relatively low “number” accompanying the title, we are given a complete project that can suck us in for many hours of fun. Quite recently, the mod has been released in version 1.1 (and right after that, patch 1.11). It is also worth mentioning that various parts of the Old Continent, including the more important cities, castles, etc., were faithfully reconstructed based on historical sources.

We can erect castles and other structures, and wage battles not only in Europe but also in the Holy Land – after all, this part of the 13th century was still a period filled with intense Crusades. Despite some inaccuracies, Anno Domini 1257 is one of the most extensive modifications to the games in the Mount & Blade series, offering plenty of new features (including items prepared from scratch and sea battles and voyage). Suffice it to say that we can find as many as 42 factions on the new map. However, if the creators’ ambition is to reconstruct the Old Continent from this period with as much historical accuracy as possible – as is the case here – it is a different thing altogether. It would seem that the substitution of Calradia, which itself resembles our world in the Middle Ages, for the authentic thirteenth-century Europe does not require too much effort. If you find yourself glued to Crusader Kings more often than not and dream of becoming the lord whose actions you control, then Anno Domini 1257, the mod for Mount & Blade: Warband, is just the thing for you.
